

So RT (which I will try next) might be a good step, especially on sale. Will I find some easier way to do this in either version? Outliner? So, what is the deal with light layers? I appreciate in K-T that you can easily select each light, whereas in Skindigo (so far) I need to navigate to each light to edit it (though components work for identical lights). If speed is your main concern, Indigo isn’t the way to go.Įveryone needs to be very careful about comparing speeds of the different rendering engines. Many people think of Indigo (and other unbiased engines) as ‘slow’. You can’t just compare render times and judge solely based on that.

You have to look at the overall workflow to produce a final image (and what quality that image will be). This includes setup time, test renders, tweaking of settings, and post production. #Free indigo renderer for sketchup trial.#Free indigo renderer for sketchup update.#Free indigo renderer for sketchup how to.
